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VOICE PIECE FOR SOPRANO
Scream.
1. against the wind
2. against the wall
3. against the sky
1961 autumn
Over a period of 100 days, responses to the above score by Yoko Ono were recorded
via the telephone to become part of an online timeline. An inspiring variety
of recordings were made, which you can hear by launching the timeline below.
Yoko Ono's work often involves these haiku-like scores that combine imagery,
actions and sounds through the imagination, into poetry. By invoking the individual
imagination and interpretation of the viewer, a participatory and open-ended
process is set in motion.
We wish to thank Yoko Ono for her support and participation in creating this
project. We would also like to thank all those that participated, for making
this a very fun and rewarding piece.
Click launch below to view/hear the responses.
Open from March 10 -- June 17, 2001.
This online event was held
for the duration of the exhibition Y E S YOKO ONO
at the Walker Art Center, Minneapolis.
Currently open to participation is "Laugh Piece", a sister project
at EGG online. Take
a peep and leave your response.
Though privilege afforded some shelter, Yoko Ono was as a child a witness
to the devastation and desperation of postwar Japan. Adding to the surreality
of childhood was the outsider status, a "butterchild", as she and
her brother were called, given the time they had spent growing up in the United
States. In these intense times, Yoko and her brother would escape into games
of the imagination, such as swapping menus in the sky.
Yoko's Father, descending from a line of samurai-scholars, had wanted to be
a concert pianist before becoming a banker. Her mother was also from a wealthy
and cultured family, and Yoko was sent to an art school reknown for it's music-centered
curriculum. In a typical -- and for Ono prescient -- assignment, pupils were
told to listen for and notate everyday sounds and noises.
After studying philosophy at Gakshüin, Ono continued her studies in music,
poetry and literature at Sarah Lawrence University in Scarsdale, New York
when her family again moved to the United States. From here, Ono was directed
by a teacher to the work being done by the avant-garde composers and artists
in the city, and became active as an artist, creating works that combined
idea, sound and poetry.
Making use of your Mind
Ono's works often create a wonderfully implausible and imaginary realm that
may exist only within the mind. In event pieces such as Blue Room Event
(1966) in which she wrote on the ceiling, "This is the floor", and
on the wall "This room is bright blue", on a window sill "this
window is 2000 ft. wide", she created a space at once humourous and wondrous,
expandable by the imagination.
In her influential text, To the Wesleyan People (1966), outlines her
thinking as follows: "At
this point, what art can offer (if it can at all -- to me it seems) is an
absence of complexity, a vacuum through which you are led to a state of complete
relaxation of mind. After that you may return to the complexity of life again,
it may not be the same, or it may be, or you may never return, but that is
your problem."
As one of the first artists to move into a fully conceptualist orientation
in her work, Ono gave precursors for both the Fluxus and Conceptual Art movements.
Sound, Poetry and the Imagination
Ideas around the imagination also reverberated within her hybrid use of sound
and poetry, such as the early Secret Piece (1953):
Scores and audience participation
The use of the written
score, an instruction set, focuses attention on the openness of the work of
art itself, as to how it is both interpreted and realized. This openness is
implicit in the notation for a musical composition, in which many factors
affecting performance and listening experience are unspecified and unspecifiable,
but it comes to the fore in conceptualist instruction pieces of the 1960s.
For such works, the fact of open-ended interpretation is both part of their
content and a defining feature of their ontological status.
Understanding the Timeline
The online timeline reflects real-time both in noting when a call was made,
but also in how the sounds are played back. The "playback head"
is in real-time, and reflects the time between calls as much as the calls
themselves. Consequently, if left to run from the beginning, the timeline
would play for 100 days.
Roll over a dot to see when a sound was left, and click to hear it. This will
also reset the point in time from which the real-time playback continues.
"Zoom in" with the scale marker at the base of the piece to view these time
relationships in greater detail.
Back-end Technical Info
Due to interest in the project, we thought many of you might enjoy getting
a picture of how the back-end worked. A hybrid of high and low-tech solutions
made this piece possible. Messages being received by an (old 80s) answering
machine were re-directed away from the message tape (through some rather delicate
wiring) and into the sound-in of a Macintosh computer. An applet called Audiocorder
sensed when a call was coming in by the increased sound-level, and began recording
a digital file of it. The Macintosh contained both these sound files, the
shockwave piece, and server software, so that the sounds became immediately
available online.
Please feel free to contact us
for further information.
This piece was
open for the length of the exhibition Y E S YOKO ONO
at the Walker Art Center, (March 10 - June 17, 2001). It
was created by Justin Bakse & Justin Braem, and produced
by Trudy Lane.
Thank you and enjoy.